Posted on September 6, 2026 02:43
I hate that if I lose 11 points if a rehearsal, when I go to lower it it just lowers the first thing I touch by 11 rather than allowing me to remove from where I want it to be, it then doesn't save what I had it at beforehand so I'm finding myself just taking screenshots half of the time to help with this chore. I fully regret spending the time reallocating my points based on my recent scores. Too much time thinking about it for it to be reset less than 8 hours later. Didn't take my screenshot this time...
I am once again asking for you to implement a way to save your rehearsal points for when you're 100/100, and asking to also look into allowing us to remove points as needed rather than it forcing to remove all negative points at once. I ask this as the current system is encouraging me to simply set a number and never look back. I don't want to spend time on that every day. The game is becoming increasingly more complex and time consuming, which is pushing it further and further out of the realm of playability with my workload in the real world. I at the start of this game enjoyed spending time reading the recaps and adjusting my rehearsal points based on which captions are struggling the most and which ones are exceeding. I have always started the season off prioritizing the sub sections rather than the ensemble sections, but this entire season has just made the entire feature feel like another job to do each day rather than an enjoyable feature. I just wish there were more quality of life adjustments made, so that we aren't punishing users for spending MORE time playing the game.
I do believe that compared to the other users, I spend a lot more time on here. I don't think that's a good or bad thing. Different playstyles entirely I believe. I am curious to hear how others feel about this as well. I don't dislike the feature of rehearsals at all, just think it's missing out on some QOL fixes. I don't mean any of this in a 'hate' way. Just trying to keep advocating for a game I want to succeed, especially now that there are microtransactions. Still think I'd rather not play the game for three months than pay to reset though, I don't think there is currently enough gameplay value to warrant $75 in real world money for the entire organization like I needed to do last season.
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