Posted on August 19, 2026 15:52
Maybe a better way to encourage daily participation in the game is to have an issue the player as Director has to address for each active corps they run. No time limit, but an ethical or logistical prompt/issue arises and a couple of different options are available for the Director to choose from, each with a varying outcome. Some good outcomes could be improved member loyalty/health, a couple point boost to that day's practice/rehearsal plan, or a fuel additive making travel slightly cheaper for the next tour stop and a small refund on travel cost. Some bad outcomes could be lessened member loyalty/health, a couple point decrease to points for practice plan, or a cost for a decision. Neutral outcomes with no impact on those could also be an outcome.
I realize what I'm suggesting is incredibly more difficult and time consuming to implement -- but it popped in my mind tonight!
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